how to build a nether portal
how to build the end portal and what happens in the end
How to defeat the ender dragon
I've given up on crafting an Infinity bow, I'll just use the best one I've made.
What should I take with me? Diamond armor, bow, lots of arrows...anything else? Do I need a sword?
Also, I heard that you get 100 experience levels when the dragon dies, but you lose them when you leave The End, so you should bring an Enchantment table and bookshelves and enchantable gear, and do it there. Is this true?
Thanks in advance for any help!
What should I take with me? Diamond armor, bow, lots of arrows...anything else? Do I need a sword?
Also, I heard that you get 100 experience levels when the dragon dies, but you lose them when you leave The End, so you should bring an Enchantment table and bookshelves and enchantable gear, and do it there. Is this true?
Thanks in advance for any help!
stats for the wither
Wither
Health points 300 ( × 150)
Armor points 4 ()
Attack strengthEasy: 5 ()
Normal: 8 ()
Hard: 12 ()
Spawn Built by player
Drops Nether Star (1)
Experience 50
Health points 300 ( × 150)
Armor points 4 ()
Attack strengthEasy: 5 ()
Normal: 8 ()
Hard: 12 ()
Spawn Built by player
Drops Nether Star (1)
Experience 50
- Wither Skeletons only spawn in neather fortresses, and finding one of these involves getting somewhat lucky. Maximize your Brightness and Render Distance (in Options), and occasionally stop to peer into the distance for the large, straight columns and bridges that indicate a Nether Fortress. Nether Fortresses spawn every few hundred meters along North-South lines, so after checking one North-South line for a few hundred meters and seeing nothing, move East or West and begin scanning North-South again.
- Nether Fortresses are dangerous places, especially for poorly equipped players. The combination of numerous Blazes and regular skeletons, along with the ghasts that may opt to bombard you at any given time---all of them ranged attackers---can be deadly. The wither skeletons themselves inflict the Wither effect, which is a poison that can kill you---and will, if it hits while you are at medium-to-low health. Prepare with Iron Armor, preferably enchanted, a sword and---most importantly---a Bow with a steady supply of Arrows.
- Once you kill a Blaze or two and receive your first blaze rod, and once you find a source of Nether Wart (look near the bottoms of the Nether Fortress's interior staircases), return to the Overworld and craft yourself a Brewing Stand, then a few Potions of Fire Resistance. Their 8-minute duration makes them a worthy potion for Nether Fortress raids.
- Wither Skeletons are dangerous foes, but they cannot pass through a two-block-high doorway. You can use this to your advantage, but it may hinder your efforts to kill enough of them, quickly enough, to account for the final problem:
- Wither Skeletons don't spawn especially frequently, will drop its skull only 2.5%[1] of the time, and you need three of them (an average of 120 Wither Skeleton kills). To reduce the required grinding:
- A Sword enchanted with Looting improves the odds that a Wither Skeleton will drop its skull.
- While time consuming, you can mine the walls to expand the floor space, giving Wither Skeletons more space to spawn.
- Some Nether Fortresses are better than others for spotting the Wither Skeletons that do spawn. Nether Fortresses with plenty of bridges and columns that are open to the Nether give you much better visibility, allowing you to spot Wither Skeletons further away (they don't spawn very frequently), but you will have to contend with a barrage of Ghast attacks. Conversely, a more sheltered Fortress comprised of hallways would protect you from above, but those same walls reduce your chances of spotting the Wither Skeletons that spawn.
- If you'd prefer a different Nether Fortress, you can find one: Nether Fortresses typically appear on North/South lines, so moving in either of those directions should bring you to another.
The Wither can move very quickly. Upon noticing a mob, the Wither attacks them with a projectile called the “Wither Skull”. Wither Skulls move slowly and inflict a status effect called "Wither" on Normal and Hard difficulties. This effect is similar to poison, except that it can kill the player and turns the health bar black, making it difficult to tell at a glance how many hearts are still full.
Each head fires individually, allowing a Wither to attack up to three different mobs at the same time. Withers need at least 5 block high airspace to fit, but as of snapshot 12w41b, they can no longer be trapped (and suffocated) in smaller rooms. Every few seconds, the Wither will break any block that comes into contact with it, except bedrock and end portal frame.
The Wither has an ability to destroy blocks, similar to the Ender Dragon's ability. When near any block that can be destroyed by a player, it will produce an audible smashing sound. For example, this could happen by having the Wither on one side of a wall, and the player on the other, so it would have to make a path through the wall to attack. The Wither will then instantly destroy a 3x3 hole in the wall to pass through it. The Wither also destroys a 3x3x4 space around itself 20 game ticks (1s) after being harmed.
The Wither's boss health bar is only shown when a player is looking in a direction of a Wither, and it can also be seen through walls when the player is looking in the Wither's direction. When reaching half health, the Wither will gain the "Wither Armor" effect, which makes it immune to arrows and potions, as well as having a visual effect surrounding it, similar to that of a Charged Creeper. While in this state, the Wither cannot fly. The Wither, when calm, cannot fly; it simply hovers above the ground and cannot "jump" up one block. When angered by the player, the Wither will fly at the same height as the player. Like other undead mobs (zombies, skeletons, etc.), the Wither is harmed by Potions of Healing and healed by Potions of Harming. It also regenerates over time (1 () every 20 ticks (1 second)).
In certain instances, the Wither has been seen to seemingly "eat" torches that have been placed by the player. A loud bite sound will play, and the light provided by the torch will disappear. Torches are not recovered once the Wither is killed.
The blue skull ingame.
The Wither shoots Wither Skulls, which look like extra heads of itself launched as projectiles and it can keep up a fairly constant barrage of them. Upon contact, a Wither Skull will explode, although with a blast radius much smaller than that of TNT or a Creeper. If the explosion of a Wither Skull damages a mob or a player on Normal or Hard difficulty, it inflicts the wither effect, draining their health and turning their hearts black. If the skull hits a mob or player directly, it will also heal the Wither for 5 () health. There are two types of Wither Skulls: a fast moving black one, and a slow moving blue one. Both have an explosion power of 1, the same as Ghast fireballs; however, the blue skull has special properties.
The black Wither Skull has a normal blast, which cannot break blocks with a blast resistance above 20. Thus, cobblestone and other Ghast-proof blocks will resist this blast. The blue Wither Skull is shot only if the difficulty is set to normal or above, when the Wither is idle, meaning the player is not within its aggro range. Although it nominally has the same explosion strength as the black Skull, it treats all blocks (except bedrock and End Portal frame) as having a blast resistance of no more than 4. This makes it much more destructive to the terrain, and lets the Wither blast away obsidian traps or shelters from a distance. The wither can even unintentionally blast at faraway objects with the Blue, because if it misses, it will continue going until it hits a target, and may go on forever. A Blue may be seen later if it flies into an unrendered chunk, and that chunk is entered by the player after killing the Wither.
CombatBecause the Wither inflicts a great deal of damage, the best equipment for combat is a diamond sword (Preferably enchanted with Smite. The best sword for the fight is one enchanted with Smite V and Knockback II) Instant Health II Splash Potions, strength II potions one or two enchanted gold apples, a Bow (Preferably enchanted with Power, the best bow for the fight would be Power IV or V, Punch II, and Infinity I) and Diamond Armor (Blast Resistance IV resists the explosions, but Protection IV protects from the withering effect as well. The 'Thorns' enchantment may also be an advantage, but it is expensive and not as important as proper protection). Make sure to bring about a stack or two of arrows if you don't have the Infinity enchantment. Fire enchants do not work on the Wither. Smite is better than Sharpness, but a high level Sharpness should be good enough.
Bringing or summoning allies (wolves snow golems and iron golems may or may not be advantageous: on one hand, they provide a diversion and will cause damage to the Wither: on the other hand, they may die easily because of the explosions and get affected by the Withering effect, healing the boss far more than they damage him. If you create the Wither in a small and completely enclosed underground area that isn't too large (three blocks tall), three Iron Golems are sufficient to kill one without aiding them.
Spawn the Wither, and quickly run away as far as possible, putting a large distance between you and the Wither. Do not stand near the Wither when it is growing into its normal size. It will create a massive explosion when it is finished, much larger than that of TNT or a (charged) Creeper. When it is finished, walk back and shoot at the Wither, and occasionally use your Instant Health II Splash Potions and at some point, eat your Enchanted Gold Apples. When the Wither drops to 50% health, use your Strength II Potion and hit the Wither with your diamond sword until the Wither is defeated. This is a very effective way to beat the Wither, defeating it in less than five minutes with not too much struggle.
An extremely easy way of beating the Wither is to dig out a 10x10 by 3 tall room and spawn 30 or so Snow Golems. The Golems act as a target for the Wither, as well as attacking it. Accompany this with your best sword (preferably with the Smite enchantment), armor, and potions and you can beat him in under a minute taking little or no damage.
A tactic that is relatively easy to pull off is to dig down near bedrock, and dig a long 1x2 tunnel (Longer than 30 blocks). At the end of the tunnel, construct a small room. Spawn the Wither in this room, then run back into the tunnel. Occasionally pop out and shoot an arrow or two at the Wither. As the Wither crunches its way towards you, just walk backwards through the tunnel. Once the Wither has reached its "Armor" stage, jump out and begin hitting it with a diamond sword. As long as you frequently throw down splash potions of instant healing, you should be able to survive even with iron armor.
A somewhat more complicated yet very enjoyable variant of this tunnel strategy (doubly so when you manage to kill the Wither using it) is to rig the tunnel you constructed with TNT. You could, for instance, build a tunnel as illustrated by the figure below; the idea behind this is that you can anticipate when the boss will crunch his way to a point sufficiently close to a pair of TNT blocks you've placed, and if you're accurate, you can have the TNT explode at that very instant, dealing a lot of damage. Be sure not to place the first pair of TNT right next to the room in which you will spawn the Wither, as the initial explosion would just destroy these. The drawbacks of this strategy are that it can be difficult to tell when to pull the levers; if you're too fast, the TNT will not have the desired effect. If you're too slow, the Wither will simply destroy the TNT prior to its detonation. In addition, you might need a lot of TNT to completely kill the Wither, and thus you'll have to dig out a long tunnel. Therefore it is strongly advised that you still use a bow (and a sword when the "Armor" stage has been reached) in the sections of the tunnel where there's no TNT to do the hard work. Also, if you don't have enough TNT, be sure to dig out an extra tunnel as an extension of the TNT-rigged one, so as to finish the Wither off with arrows/swords should needs be.
monsters in the game of mincraft
creepers they are the main monster in the game if you go near them and you hear sssssss they blow up. if you kill one it drops gun powder to make TNT.
zombies
zombies